Analysis and insights on Combat and Enemy Design

Enemy Encounters in God of War III – Making the Player feel Powerful

The God of War trilogy puts the player “in the sandals” of Kratos in his quest for revenge. This anger-fueled journey is also mirrored by how the combat plays and...

Witcher 3 – Water Hag Redesign

A core issue in Witcher 3 enemy design is the fact that all enemies behave very similarly. They engage on proximity, surround the player and, for the most part, just...

Witcher 3 – Combat System Issues

Despite its popularity and favourable opinion amongst players, Witcher 3 is not without its faults. In this breakdown, I’ll analyze some of the issues that emerged as I was playing...